At the core of all types animations – cartoons, videogames, movies – are “keyframes.” Keyframes are what allow animators to move characters to different positions, essentially, it’s a “keyframe” that animates Bart Simpson, a Lego videogame character or computer generated monster in a Harry Potter movie.
Keyframes: Bringing Art & Imagination to Life To bring a character to life, you need the same ingredients as real life. Motion. Keyframes change the still images – for computer rendered characters, keyframes simplify animation by allowing animators to modify a character or object quickly over an animation cycle. Instead of manually drawing a new pose every single frame individually, keyframes get rendered characters from one point of action to another. The alternative is frame-by-frame animation; think making a flip-book, and redrawing the character on every page.
Draw to Life: Frame By Frame In Adventures in Cartoon Creation, young animators learn how to make cartoons and are taught frame-by-frame animation – the same methods used to create the classic Disney cartoons using Toon Boom Studio. Toon Boom Studio has an copy feature built in to help with this kind of animation. It outlines the drawing from the previous frame, and gives you a reference of the position of the next frame’s drawing. Animators certainly didn’t have it this easy back in the ’70s!
Lighting: In the Shadows Shading characters is easy too. In the picture below, the darker shading on the left side of her face was created with the shading tool. Adding shadows for characters is as easy as dragging and dropping a shadow in. The shadows even automatically update. Once we put the shadows in, we don’t have to worry about them anymore. We can even draw with gradients, instead of plain colors. Check out the star in her hair. It’s a smooth ramp from orange to yellow, and gives the character a subtle touch of realism.
Toon Boom Studio has an animation studio-full set of features, like shading and lip-syncing.
Toon Boom Studio has a lip-syncing engine built in too. This lets you record an audio track and sync the lips of our characters to fit our recorded dialog. This helps take the monotony out of lip-syncing. Animators get pretty excited when they make a character speak, and the software does the hard part for you.
Toon Boom Studio works with file formats that animators already use – import to Adobe Illustrator vector files, Flash .swf’s, all kinds of raster image formats, video formats, and sound formats. This means that animators or cartoonist can use almost any source material that they want to animate. Artists who use Adobe Illustrator can even bring their work right into Toon Boom Studio, with no loss in quality, and no conversions!
If you’re ready to learn how to make cartoons then Toon Boom Studio is for you.
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