DMA Central

THE OFFICIAL COMMUNITY FOR DIGITAL MEDIA ACADEMY

World’s Best Tech Camp Starts Summer at Stanford

Summer is here and if you’re like most families, summer camp will most likely be part of your summer plans. But summer camps today are way different from those your parents attended. Now instead of making leather bracelets, kids and teens are making technology.


Digital Media Academy’s classroom at Stanford—air conditioned and decked out with brand new iMacs and Mario pixel art.

“I Will Create the Next _______”
Learning app development for the Apple iPhone and Video Game Design camp is a different kind of “screen time” and can be a great way to inspire young imaginations. At DMA, campers aged 6 to 17 choose their area of interest during week-long or two-week courses. They all create technology while meeting other young people like themselves and forging lifelong friendships.

This year Digital media Academy has added exciting brand-new tech camps to all twelve university locations across the United States and Canada:

DMA’s Adventures in Science & Engineering program brings kids age 8 through 12 face to face with science and some of its coolest applications. Campers construct buildings with CAD technology, learning about concepts such as structural stress. Junior inventors also get to build water rockets and solar race cars while grasping key principles about aerodynamics and how machines work. Kids even use Scratch to make their own 2D video games. This is hands-on science coupled with the summer camp experience of a lifetime.

Meanwhile, PS3 & Xbox 360 Game Development with Unity is perfect for the youngster (age 13 to 17) who wants to design and build a next-generation game for the Xbox 360 or PS3. Campers use the industry-standard Unity game engine to help them put together a playable first- or third-person game. Topics covered include game-development work flow, asset preparation, integrating animation, controlling characters, collision detection and weapon interactions. This summer camp experience is ideal for the dedicated gamer.

Another new program debuting at DMA’s Stanford location is the Academy for 3D Modeling, Animation and Visual Effects, for ages 12 through 17. Campers in this program get to go behind the scenes of Hollywood’s coolest blockbusters and find out how special-effects artists are able to work their special visual magic. And by using cutting-edge software like Maya and After Effects, students are exposed to animation basics, motion tracking, color correction, green screen technology and 3D rendering. Learn how the pros do it…by doing it yourself.


At Digital Media Academy’s tech camp (located at Palo Alto’s scenic Stanford University) a teen learns to create a Web site.

Est. 2002
This summer DMA celebrates more than ten years of delivering the finest technology summer camp experience around. It is the only tech camp founded at Stanford University by Stanford technology educators—and it’s grown. The company now operates programs at locations across the country, hosted by some of the nation’s most prestigious college and university campuses. It’s no wonder Digital Media Academy was ranked the world’s best technology summer camp by Worth.com in 2011.

With world-class industry-based instruction and the best in today’s latest software, a DMA summer can deliver lasting benefits and inspire kids and teens to get moving on their career dreams. Make summer vacation count…with Digital Media Academy.

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posted by Phill Powell in Technology Summer Camps and have No Comments

Biggest & Best Games of E3 2012

It’s Day 2 of E3 2012, and the L.A. Convention Center is jumping with software companies trying to one-up each other. We’ve been wowed by a few titles already and still have lots more to see, but let’s take a look at some of the titles everyone’s talking about:

“Star Wars 1313”

Publisher/Developer: LucasArts
System: PS3, Xbox 360
Release Date: 11/12

Why We Want to Play It: Star Wars 1313” is a gamers game—complete with M rating—and the first serious “Star Wars” game in a long time. (Yes, we enjoy the “LEGO Star Wars” games but we also love nail-biting action.) The game, which is primarily a shooter, takes place between the franchise’s trilogies, and is set in the Imperial capital of Coruscant (on Level 1313).

You’re a bounty hunter, fighting your way through an underworld full of criminals—both human and droid. With the environments, elements and settings “Star Wars” fans love, “Star Wars 1313” brings together talents from LucasArts, Industrial Light and Magic, Lucasfilm Animation and Skywalker Sound to produce what looks to be a truly next-generation gaming experience.

“Gears of War: Judgment”

Publisher/Developer: Microsoft/People Can Fly
System: PS3, Xbox 360
Release Date: TBD

Why We Want to Play It: If you’ve played “Gears of War,” you already understand the importance of Emergence Day—a key event in the “Gears of War” universe. That said, “Gears of War: Judgment” takes place just after Emergence Day, making the game a prequel of sorts. The developer promises new multiplayer experiences for Kilo Squad, as it engages in heavy combat with Halvo Bay hanging in the balance. Lock and load, gamers!

“Assassin’s Creed III”

Publisher/Developer: Ubisoft/Ubisoft Montreal
System: PS3, Xbox 360
Release Date: 10/30/12

Why We Want to Play It: A new hero takes the lead in “Assassin’s Creed III.” Part Native American and English, Connor fights in the war between the Assassins and Templars. This gameplay is amazing, and the overall experience more of what you expect from an already phenomenal franchise. It’s also set during the American Revolution, which makes it additionally appealing.

“The Last of Us”

Publisher/Developer: Sony Computer Entertainment/Naughty Dog Software
System: PS3
Release Date: TBD

Why We Want to Play It: From the guys that brought us “Uncharted” comes a survival game to end all survival games. Meet Joel and Ellie, a pair of mismatched traveling companions trying to make their way across the good old U.S. of A. The only problem is that America as we know it is gone, decimated by a fungus-spread plague that more-or-less creates zombies as it sows death and destruction everywhere. “The Last of Us” is one of the few shining stars Sony has at the show, so expect to see and hear a lot more about it in the months ahead.

“Call of Duty: Black Ops 2”

Publisher/Developer: Activision/Treyarch
System: PS3, Xbox 360

Release Date: 11/13/12
Why We Want to Play It: Want to see a brutal yet entirely possible vision of our near-future? Look no further than the latest “Call of Duty.” Most of the action takes place in 2025, with gamers playing as David Mason (son of Black Ops hero Alex Mason).

“ZombiU”

Publisher/Developer: Ubisoft/Ubisoft Montreal
System: Nintendo Wii U 
Release Date: TBD

Why We Want to Play It: Originally the game was going to be titled “Killer Freaks from Outer Space.” Ubisoft says that this entry into the survival-horror shooter game space will take extensive advantage of the Nintendo Wii UTM GamePad, which will contain the player’s “Bug Out Bag” (or BOB), a backpack with all the maps, tools, weapons and supplies needed to survive.

“Halo 4”

Publisher/Developer: Microsoft Game Studios/343 Industries
System: Xbox 360
Release Date: 11/6/12

Why We Want to Play It: Space Opera. Master Chief. Questions? Seriously, it’s no surprise that this game’s already generating loads of buzz, given the franchise’s enormous popularity. Master Chief is back in “Halo 4,” and this time there’s a new multiplayer mode (“Halo Infinity Multiplayer”) centered around the UNSC Infinity, a mega-starship.

“Tomb Raider”

Publisher/Developer: Square Enix/Crystal Dynamics
System: PS3, Xbox 360

Release Date: 3/5/13
Why We Want to Play It: Lara’s back and she’s ready to reveal more about her mysterious origins and how she became a tomb raider. This franchise reboot will mix origin elements (a la “Batman Begins”) with the amazing physics of “Half-Life 2” and the rich environments of “Uncharted.” In addition, video game fanatics can expect to be challenged with finding special artifacts and items that help Lara make a “core discovery.”

“Splinter Cell Blacklist”

Publisher/Developer: Ubisoft/Ubisoft Toronto
System: PS3, Xbox 360, Wii U
Release Date: Spring 2013

Why We Want to Play It: Sam Fisher returns in the third-person actioner that’s as hard as nails. Beware the Blacklist—a terrorist faction dedicated to weakening and bringing down the United States through a variety of covert attacks. That’s the enemy gamers will face in “Splinter Cell Blacklist,” the latest update to the Tom Clancy “Splinter Cell” series.

The Greatest (Video Game) Show on Earth!
E3 is the main event of the video game year and that’s why we’re devoting special editorial coverage to it this week. Check back tomorrow for more about the trends and titles that will be keeping gamers busy during the next year. Whether you’re a gamer or someone interested in learning how to make video games, we’ve got E3 covered.

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posted by Phill Powell in News Blog,Video Game Design and have No Comments